Well, I’m baffled that this exists—but it does.
Pokémon. As ballet. Seriously.
This performance doesn’t skimp out either: it goes through everything from the initial ‘chose your Pokemon’ part with professor Oak, to battles, to team Rocket, to visiting places like Lavender Town. I kind of lost my shit at the part where the Pokemon faints and ‘nurse Joy’ bursts in, ready to heal—with choreography, of course! Nevermind the part with MISSIGNO.
It’s thirty minutes long. Wow, just wow.
This performance was held in the Creighton Lied Arts Center and the choreography is byAndrew Plotner.
Starting this Saturday morning, Cartoon Network is airing new Pokémon episodes featuring the intriguing N and the arrival of the nefarious Team Plasma! Watch to discover N’s unique relationship with Pokémon, his special talent for hearing their inner voices, and his strong disapproval of Pokémon battles. This exciting storyline is part of the ongoing Pokémon: BW Adventures in Unova season.
This weekend, N is introduced to the show, and right away we learn about his unusual philosophy. In upcoming episodes, N will join Ash and the gang on their journey as they encounter Team Plasma seemingly around every corner! Watch as the story takes many twists and turns and the relationship between N and the Legendary Pokémon Reshiram comes to light!
There’s no way the girl being asked to prom in this video could have said no.
Ash Ketchum—or, ok, a high schooler dressed up as Ash—commanding the attention of the entire cafeteria, complete with an announcement, a Pokéball and cheesy poetry? No way she could have said no.
I wish my high school prom proposal was anywhere near as eventful as this. It was more like my girl (space) friend and I looked at each other and were like, “Yeah, ok, let’s go together.” Breaking high school social rules everywhere!
Geez if i where to do this I don’t know whether it would be a fail, maybe the success rate would be 50% but hey, you don’t know what would happen if you never tried.
Gates to Infinity is the latest entry in Nintendo’s rogue-like dungeon crawler franchise, Pokémon Mystery Dungeon. It seems it’s… a bit of a mixed bag, honestly.
There are quite a few points reviewers are disagreeing on. Some sayGates of Infinity, compared to prior games, has been dumbed down, while others think it merely has been opened up towards a wider audience. Some find the story dull and tedious, some say it’s weird and unpredictable. Below is but a sampling of what critics have said.
Pokémon Mystery Dungeon: Gates to Infinity starts with a solid enough premise: In a land where only Pokémon dwell, the adorable creatures get together, form communities, and go on adventures. These take place in Mystery Dungeons, caverns with randomly generated layouts. Your team will have to delve into these ever-changing spaces to complete quests and earn money, which is spent to expand your Pokémon Paradise, the community you’re setting up with your companion. Simple enough, right? The problem is that the game works well when you’re not in a dungeon, because expanding your Paradise is a lot of fun. Once you go spelunking, however, it all falls apart.
Everything from the cramped new zoomed-in view to the thoughtless and boring tunnel-heavy random dungeon layouts make Gates a joyless chore to play – something I find personally vexing, since I really enjoy both of the parent series a great deal. The mechanics have been greatly simplified; combined with the walls of text as characters babble endlessly about the most mundane nonsense, the whole thing becomes a grind in every area and quickly wears out its welcome.
You’ll meet other Pokémon and become embroiled in the fate of the world, but the story doesn’t get much deeper than its initial conceit. That’s not entirely a bad thing, though. The narrative clearly skews toward a younger audience, with its themes of friendship and working together to overcome hardships, but it is still charming in its own way, forming the major driving force behind the adventure. The presentation is also quite nice, with colorful 3D visuals and a catchy soundtrack framing your journey through the Pokémon world.
The idea behind randomly generated dungeons is an admirable one, but it is one that can be problematic, and Gates to Infinity shows off how. Instead of creating a sense of discovery every time you enter a dungeon, you are met with a disappointing sense of déjà vu that permeates every level. Without a calculated and deliberate design, they all end up feeling the same, even when the environmental palettes are swapped.
One of the few enjoyments on your dungeon exploits is the lively tunes that accompany you through the dank passages. Most of the jingles are quite perky, and though short, they’ll have you humming or whistling along as you dispatch the wild Pokémon in your way. Back in town the music is even livelier, and paired with the beautiful scenery, it’s always a warm welcome after trudging through the caverns.
It’s always tough to judge whether or not a game should be commended or punished for streamlining a series that previously catered to a niche audience. In this case, it simplifies the experience a bit too much, but given that this is the most accessible game yet, it could lead to more potential fans, which is always a good thing. Although it may not be the best game in the franchise, Gates to Infinity is still an enjoyable dungeon crawl, and a beautiful-looking game to boot. So long as you can deal with an easier adventure, this is another mystery worth solving.
For those of you in North America, the new game Pokémon Mystery Dungeon: Gates to Infinity is out!. Available both in-store and for download on the Nintendo 3DS eShop. This game has you play as a human turned into a Pokémon when he sees a vision of Munna being chased by Hydreigon. We covered this game in full back during its Japanese release in November. We have full Pokémon Listings &Dungeon Listings, details on the Pokémon Paradise, Companion Mode and much more including updates to the Spin-off Pokédex. We’re in the process of adding localised names to the section so if you spot one we don’t have, don’t hesitate to e-mail them in
Team Plasma’s frosty assault on Unova continues in the Pokémon TCG: Black & White—Plasma Freeze expansion!
The struggle will be bitter as Team Plasma releases a blizzard of Team Plasma Pokémon, including Deoxys-EX, Thundurus-EX, and all of Eevee’s evolutions, backed by Team Plasma Energy, Item, and Supporter cards. But, with the Legendary Eon Pokémon Latios and Latias standing by your side and a host of Pokémon-EX ready to do battle, your opponents will find that now is the winter of their discontent! Don’t miss all-new ACE SPEC cards in the latest expansion, as well—cards so effective that you can carry only one of them in your whole deck!
Pokémon TCG: Black & White—Plasma Freeze is the newest expansion to the Pokémon Trading Card Game and will be available in stores May 8th, bringing more than 110 new cards to collect and play.
Key Features of Pokémon TCG: Black & White—Plasma Freeze:
- More than 110 cards in all
- Team Plasma cards with unique blue borders and Plasma shields adorning each card
- Six powerful new Pokémon-EX cards including Deoxys-EX, Thundurus-EX,Latios-EX, and Latias-EX
- Two new ACE SPEC cards to choose from!
Thundurus-EX (38/116) is a solid teammate for the other Team Plasma Pokémon in your deck, as well as a potent Pokémon on its own. Use its Raiden Knuckle attack to keep the Energy flowing from your discard pile to your Benched Team Plasma Pokémon, and Thunderous Noise to keep your opponent on the defensive!
Make your next Team Plasma deck even more effective with Metagross (52/116)! Every turn, search your deck for a Team Plasma card with its Plasma Search Ability, whether it’s a Team Plasma Pokémon, Trainer, or Energy you need!
Add power and utility with Tornadus-EX (98/116)! First turn over your hand with Windfall, letting you shuffle your hand into your deck and draw six new cards. Then strike with the force of Team Plasma Energy with Tornadus-EX‘s Jet Blast, which does 60 damage plus 30 more damage for each Team Plasma Energy attached to it!
Pikachu, the iconic Pokémon from Pocket Monsters, looks slightly different these days. Adorable, sure, but not nearly as adorable as in 1997, back when the Pokémon anime first debuted. Not nearly as fat, either.
Over the weekend, a thread called “Pikachu in the early days was way too cute” (初期のピカチュウかわいすぎ) appeared on 2ch, Japan’s largest web forum. Net users posted images from the first few anime episodes, showing just how different the round and cuddly Pikachu of yesteryear looked.
This thread isn’t the first to notice Pikachu’s altered appearance in the anime—and the games. For a while now, Pokémon fans have been pointing out just how different the character now looks. There’s even a “Pikachu: Losing Weight Since 1998” image that’s been floating around the internet for donkey’s yonks.
Website ScrewAttack thought the change might be because Pokémon‘s creators want a fitter Pikachu—a theory that doesn’t really hold water when you consider all the Pokémon-branded junk food Japan sees. Nor if you look at the very round Doraemon, Japan’s favorite cartoon cat robot.
The answer is probably a lot more simple: Over time, animated characters change. Just look at Mickey Mouse.
“Oh, wow, this really takes me back,” wrote one net user. “Pikachu these days seems over-refined,” added another. “Pikachu was more cute and cuddly. Now, Pikachu is a little too thin and scary.”
At this rate, though, in ten years, here’s how Pikachu is gonna look:
Actually isn’t just gibberish! It reads “Pokémon”. Can’t you see it? This is the language used in the Pokémon region of Unova, making it Unovan. Website PocketMonsters.net has an extremely helpful dictionary for deciphering the symbols, which directly correlate to English letters:
This is the main language used in the Pokémon anime; however, there’s also a second and a third language. You can see their deciphered symbols on PocketMonsters.net.
PocketMonsters.net updated its dictionary early last January. Deciphering work began in 2011, with those involved on the project posting on the Serebii forums.
This week, another group—students from University of Kyoto’s “Pokémon Club”—are saying how they’ve independently cracked the anime lingo, posting examples of how they’ve translated the Pokéspeak.
While this notebook is written in Unovan, the sentences are in English. The University of Kyoto students note that there are some mistakes. In one instance, “you” is written as “u”, and “wha” is written instead of “what”.
What’s interesting about the deciphering done by the University of Kyoto students is how sometimes Unovan can be deciphered to reveal not just English words. For example, in this image, each Pocket Monster has its original Japanese name listed, with short descriptions in rough Latin script, like what’s used to write Japanese (romaji).
So next to Deino (née Monozu in Japanese), it reads, “Mitame ha tyotto kimoi ne”, which would be 見た目はちょっとキモいね in Japanese and means “Its appearance is somewhat creepy”.
Pokémon people have created a language that people can decipher and read. Since the anime is then dubbed for different regions, that would mean Unovan isn’t necessarily English, and it’s not necessarily Japanese—which is proved by the written language having both in it. This means that spoken Unovan could then have its own pronunciation. So somebody create a pronunciation guide so people can congregate in public and speak Pokélingo. Cuter than speaking Klingon!
The Skylanders video games set off a merchandizing bonanza thanks to its toys that were outfitted with near field communication. The upcoming Pocket Monsters game for the Wii U looks set to do the same thing.
According to a leaked CoroCoro Comicmagazine scan, the upcoming Pokémon Scramble U for Wii U will use NFC Pocket Monsters figurines. This is the first Wii U game to make use of the Wii U GamePad’s NFC reader.
Starting April 24, the figures go on sale at Pokémon Center retailers across Japan. While the downloadable game is priced at ¥1,800 (US$18.70), the figures are ¥200 ($2.08) each. There are six different types, plus what sounds like one special type. That brings the total cost of all the figurines to ¥1,400 ($14.55).
Besides Pikachu, it’s unclear which Pokémon will get NFC figurines. You will be able to scan them into the Wii GamePad and use them in game. Players can “raise”, rear their NFC Pocket Monster, saving the Pokémon’s progress.
Pokémon Scramble U goes on sale April 24 in Japan as a digital download.
3d Models by sukhoiaero
As expected, the games that were announced were not Pokemon Ruby and Sapphire Remakes. But, I think there’s a good chance that we’ll be seeing those two games on the 3DS. We can be pretty certain that those games will use the same engine from Pokemon X and Y. If that’s true (let’s assume it is), then Pokemon Ruby and Sapphire are going to be in full on, spectacular, 3D. Game Freak has made a habit of remaking past generations in between new entry titles. And, they have always added the current generation’s coat of paint to them with some new features. They still feel like the classic versions, but Pokemon Ruby and Sapphire on Nintendo 3DS are going to be way different.
Fake box arts by Cid-Ventalto
I’ve seen a few bloggers speculating that the next remakes will be Diamond and Pearl, but where’s the logic in that? I understand that they haven’t released two GENs on the same console since GEN I and II, but they haven’t broken the pattern with their remakes yet (yes, Game Boy and Game Boy Color are the same console). 4th and 5th GEN were on Nintendo DS.
So get ready for Hoenn in 3D! These are probably going to be the coolest remakes so far because we’ll be able to see one of the past regions with all 3 dimensions rendered. In some ways it will feel like a whole new experience. But, I think there will be enough nostalgia to remind us of the old days too. Just to get everybody’ salivary glands churning, I’ll sprinkle some 3D renderings of Groundon and Kyogre in the post.
Now, we don’t know all of the new features that are going to be in Pokemon X and Y. But, there good reasons to believe that there will be new online features (due to a recent Press Release). I’m pretty sure that most, if not all, of those features will be in the Pokemon Ruby and Sapphire remakes on Nintendo 3DS as well.
3D Groudon by SureinDragon
I know that all of this is pure speculation, but it does seem very plausible with the history of Pokemon titles in the past. So this isn’t actually an analysis, but more of a theory. I’m still filing this under Cakenalysis though, because I think it’s a worthy speculative piece. I’m curious to know what others are speculating about for future remakes too, so please share your opinions in the comment section below.
Scroll down and view the pretty images and leave some comments down there.
Fake box arts by Mukar
3D Groudon by oreolol1